Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

challox

18
Posts
1
Following
A member registered Jan 03, 2017

Recent community posts

k

oh, ok. I didn't know. I can delete my comment if you want me to.

mabey raft fires could be turned off via dificulty?

The one thing that I dislike on the list is the trading post.

I got a very similar idea, where there could be a new wepon - a harpoon - which could have a bell buoy attached to warn you if the shark is approaching.

It would make more sense to have a torch and a re-lightable torch than a lighter.

you should remove the corners from tree lots, and this would let you put pillars in giant squares of trees, allowing you to build massive skyscrapers of tree farms.

you should have a setting to make thosee mini barrels float, but it would use up wood.

they should also add a utility tool, similar to a mattock, which would be very usefull as you wouldn't have tools filling up your hotbar.

they should also add a utility tool, similar to a mattock, which would be very usefull as you wouldn't have tools filling up your hotbar.

they could also add an illusion which would make the raft appear to turn at times, and this would also change the current.

(sorry for this correction, I had to.) it is a palm tree, not a coconut tree.

this should be changeable by a difficulty level.

I think there should be a logistics system, which would include hoppers, chutes, logistics chests( those could interact with the logistics system by accepting items( from chutes) and ejecting items( into hoppers)), channels, and possibly sorting macines. there should also be new items, like gears, sheet metal, and bolts. I also think you should set up a poll to see what ideas the community supports.

I think there should be barrels, as they would be more practical for storing meat and liquids than chests. you could also have a barrel on your spawn platform which would have meat/water on easier difficulties( an idea that I've seen multiple times now).

I was thinking you could have an automatic harpoon, like a shark trap, however it would do less damage, deter the shark easier, use up ammunition instead of using none, the ammo would get stuck to the shark, and you could retrive it if the shark got close enough, have a clip version which would store more ammo, and another version which would have a bell buoy which would make noise, and alert you if the shark was getting close.

(1 edit)

I like the idea, and I think if it is combined w/ other ideas I saw, like difficulty and an open fire that would warm you up, It could be very fun and realistic.